INTERACTIVE SIMULATIONS FOR DEMOS, EXHIBITIONS AND AS A TESTING PLATFORM FOR DESIGNERS

Authors

  • Christian Iliescu-Feidyeu University Politehnica of Bucharest
  • Gabriel George Geambasu University Politehnica of Bucharest

Keywords:

imulation, Modelling, Computer graphics, Realtime, CAD, Cost reduction

Abstract

An interactive simulation is made by combining 3D graphics with the capabilities offered by the simulator in order to obtain valuable results to the design process or for communicating with potential clients through promotion. We can significantly reduce production costs, test products in multiple new scenarios in a short timeframe or to reduce the usage time of dedicated simulation software by using Autodesk Inventor along with Blender 3D. Although the models’ fidelity decreases as they’re converted for use in simulations, it is enough for solving potential problems that arise during modelling as well as for implementing commercial presentations.

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Author Biography

Gabriel George Geambasu, University Politehnica of Bucharest

Assist Prof at Department of Engineering Graphics and Industrial Design

References

Mullen, T. (2012). Mastering Blender, 2nd Edition,

Wiley/Sybex, ISBN 978-1-4571-4549-0.

Hess, R., Roosendaal, T. (2007). The Essential

Blender, No Starch Press, ISBN 978-1-59327-166-4.

Felinto, D., Pan, M. (2013). Game Development with

Blender, Cengage Learning PTR, ISBN 978-1-43545-

-4.

Lutz, M. (2013). Learning Python, 5th Edition,

O'Reilly Media, ISBN 978-1-44935-573-9.

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Published

2016-11-01

Issue

Section

Research Papers

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